[i]Alright, Renegades it's go-time! We've got you a one-way ticket to the so-called “Prime Dimension” -- the epicenter of the Imperium and the source of their invasions. Who knows what you’ll face on the other side, but I’ve got a feeling it ain’t going to go down without a fight. So, what are you waiting for, grub-worms?!? Gear up, lock and load, and tell J5 to tuck away his marshmallow kit because things are about to get serious! [/i] [previewyoutube=j0jN9V1iSrE;full][/previewyoutube] As a special gift to you legacy players, we've got a new batch of content specifically for those of you who have beaten the game a bunch of times! In addition, there's also a long-requested feature: being able to recruit Progeny mid-run. NOTE: There are a few instances of dialogue within the 1.5 content from the heroes, but you won't see them if you have "Suppress Idle Banter" option enabled. The content works fine without them chiming in, of course, but you may wish to disable that option when pursuing the 1.5 content for the first time. [b]Improvements & Fixes [/b] • New secret ending specifically for legacy players! • This includes new music as well! • Finish the game with a squad made up ENTIRELY of heroes whose overseer counterparts have been defeated, and you'll have the chance to enter the Imperium home dimension and bring the fight to them! • By successfully defeating the Imperium in their home dimension, you'll unlock a special hero: the Dark Paragon • For this purpose, you'll notice new insignias on the Squad Selection Screen and recruitment screens indicating who has and hasn't had their overseer counterpart defeated. • To do this, you first need to help Professor Zurek decode a mysterious new Imperium Dimension transmission by securing Imperium cryptography devices. To find out more, you'll just need to play! • Also, mid-run hero recruitment has been opened up to progeny as well! • Fixed Marksman/Spectre Camaraderie Dialogue (was triggering Gunslinger/Spectre dialogue). • Added a catch to fix a rare issue where the moon teleporter wouldn't deactivate upon re-entering main map. • One of the Dagan Factory dungeons had interactables floating above the floor. That's now fixed. • Squad selection panel is now wider to accommodate extra hero. [b]Bug Reporting [/b] If you are running into issues, you can submit a bug report here: www.rawfury.com/support Extra things that will help us fix these pesky bugs: - Screenshots - Detailed step by step instructions on how to reproduce the bug - Your save files (PC only) using CTRL-F12 before or at the moment the bug has occurred. Doing so will create a folder on your desktop called "SR_Bug_Report" that contains your save files and output logs which we can then use to debug the issue. Thanks for your support! - The Massive Damage Team