Gamescom 2DX Demo Recap!
Author: Softcookie,
published 5 years ago,
Heeeyy Rebels!
Just a quick little recap on our time at Gamescom- if you’ve had time to tune in, you may have realized that we announced our new 2DX look for Star Renegades! We’ve also updated our Steam page description with more 2DX screenshots and GIFs for your eyes o_o
To recap- we revealed our new 2DX artstyle for Star Renegades at Gamescom with a trailer and a demo at the Indie Arena Booth. Our demo was a bit different this time around compared to last year’s demo.
We created a more tutorial-esque demo to show what the beginning of the game may look like in the final game. I say tutorial-[i]esque[/i] because it is not a true tutorial with constant skill prompts and hand-holding. We did have hints but took our hands off the reins a bit to let our players choose what skills to use based on their deduction of what was happening in combat (this did lead to a lot of people dying though lol). There was definitely room for error and punishment for errors!
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32326506/0625ff208a53aa5654e58026e7fb708e0683b257.gif[/img]
We added new [b]energy systems[/b] such as ammo, rage, heat, energy, etc. to combat for an extra layer of complexity. Players would have to take into the account of reloading at proper times and harnessing enough energy resources to execute certain skills. Bosses would enter an exhausted/recover state after executing a deadly attack, which made them more susceptible to extra damage. Funnn!
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32326506/7d43e45e4e959be6e911b6dfd8d4915468a33cb1.gif[/img]
Lastly (some of you may already know this), we implemented a free exploration map to replace that node-based travel system. We felt that this free exploration mechanic really hit us in the feels with replicating that classic JRPG world exploration nostalgia.
Oh- and we gave out J5T-1N keychains for folks who tried the demo. We still have tons left, so don’t worry if you haven’t picked yours up yet!
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32326506/e4d9e63e1363ad422ccaf8a904a170c0fcef4dd4.jpg[/img]
Gamescom was much smoother this time around thanks to Raw Fury! Last year, we were lugging suitcases with 40 t-shirts, 2000 postcards, various electronics, and 3 laptops from Canada. This year, it only took Softcookie 5 minutes to get through customs and security. Ahhhh. A happy tear was shed. So- Thank you, Raw Fury Family <3 <3
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32326506/2ccbd57882f6445339ea469e8a95560521ace31e.jpg[/img]
We survived!! Remind us to take a before and after photo next time.. 5 show days is a loooooong time and we definitely looked more tired than the first day!
Sooo that’s a wrap for a quick recap! Thanks for tuning in, Rebels! ːsteamhappyː
Softcookie + MDI Team
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