Patch 12
Author: PixelChest,
published 6 months ago,
Hi everyone, today we have a major update! During the last days we worked on improving two levels to make the gameplay more enjoyable and less repetitive. In the background we also built a foundation for further major updates. We also improved the light attack which now gives better impact feedback.
Of course we also did some bug fixing, fixed balancing issues and implemented player feedback. Have a look yourself!
Patch 1.0.21 contains the following changes:
New Content
[list]
[*] Bloodhound map overhaul
[*] Sir William's map overhaul
[*] Thorald can upgrade his sword damage in the blacksmith building
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Improvements
[list]
[*] Resource ship is now visible on the minimap
[*] Improved impact feedback after a light attack
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Balancing
[list]
[*] Increased health points of Viking warrior / warrior with shield
[*] Reduced max. health points of shieldmaiden
[*] Reduced max. health points of berserks
[*] Reduced damage of combat blacksmiths against enemy units
[*] Reduced damage of Enchanted Cut rune
[*] Larger enemy group attacks in the late game
[/list]
Bug Fixes
[list]
[*] Allies walks towards the enemies during the dialog between Thorald and Valgard
[*] After skipping the Asgard scene, the daytime was changed to nighttime
[*] Bloodhound wrong collider position in roll animation
[*] The last city on each map could not produce additional units
[/list]
We really appreciate your reviews and feedback! Thank you so much!