Hello folks, we have another update for you! As announced in the last update, we are currently overhauling several systems: [h1]Runes/Perk[/h1] The new rune system will replace the old techtree and it's almost ready. We needed a lot more time for this system than planned, but we believe that it was worth it. Runes can still be found in the world or looted from enemies. But not every rune is the same: [b]Rarity[/b] There are 4 rarities: Common, Rare , Epic and Legendary. All rarities are identified by different colors. The runes attribute is enhanced by the rarity. For example, a common rune has a damage value of +10 and a legendary +30. This system is not new, but it offers a lot of variety and a high replay value. [b]Categories/Slots[/b] As you already know from the old Techtree system, there will be 4 categories. Each category has a limited number of free slots that can be expanded as the game progresses. For example you still have the option to focus on the fight first and then take care of your economy later. [h1]Dialogue system[/h1] The new dialogue system wasn't much of a challenge. However, it took a while to create portraits of each character. Maybe you already recognize some of them 😉 [img]https://clan.cloudflare.steamstatic.com/images//38733779/0e08ddf64e76d0c9bf759a37ff4b5810b54546cb.png[/img] We created the new system for a greater visibility of text at distance. For all couch potatoes, and later on for the console versions. [b]Closing remarks[/b] Due to the conversion of the old system, we are a little behind our roadmap-timesheet. But we are still making good progress! We were able to win new pixel artists who do an incredibly good job! The team is motivated, what else could you ask for? If you have any questions, you are very welcome to join our discord! [url=https://www.discord.com/invite/9GhFAXcn8a]discord.com/invite/9GhFAXcn8a[/url] Best Sons of Valhalla Team