Devlog - Work continues...
Author: mionka,
published 1 year ago,
[b]Work continues...[/b]
This month, the main focus was on [b]building the environment[/b]. Our HUB is no longer a lonely building in an undefined space. Of course, level design [b]is pure pleasure[/b], but there is still a lot of work ahead of us to prepare the environment [b]so that it will take your breath away.[/b] At the moment, the garage was perched on a[b] pleasantly gurgling stream[/b] at the foot of the mountain with the shelter. But we'll see if that's how it ends...
[img]https://clan.cloudflare.steamstatic.com/images//42941814/f36c061834d877dd49fb1916aa80492b5b6ef2b2.jpg[/img]
Several nearby properties have also been built ready for snow removal. [b]Lanterns, lamps, street lights or house lighting[/b] respond to night and cloud cover. Though when it snows heavily, there is fog, and as in reality,[b] they have little effect on visibility.[/b]
[img]https://clan.cloudflare.steamstatic.com/images//42941814/f0cb2eb7322db13333a9b07358ce7e00a6656762.png[/img]
Now we are working on [b]preparing the whole map and all the missions for you.[/b] The complexity of the project is increasing, but thanks to keeping the code in order - we are doing it very efficiently.
[img]https://clan.cloudflare.steamstatic.com/images//42941814/67e24fd7691d004d6cf0b513df09881197cfeef7.png[/img]
[b]Let us know what else you would like to see behind the scenes of the game![/b]
Perhaps we will reveal a little secret 🙂
[i]Snow Plowing Simulator team[/i]