Concept Art Update - Space Stations
Author: tobspr Games,
published 1 year ago,
Hello together!
First of all, we are still waiting for the answer of the funding for Shapez 2, which we expect in January or February. So, since the funding is not settled right now, we can't guarantee that Shapez 2 will ever be released.
Since the prototype is finished (reminder: you can try it out in the [url=https://discord.com/invite/bvq5uGxW8G]Discord[/url] server!) and we can't start production yet, it will be a bit quieter around Shapez 2 for the next months.
Nevertheless we wanted to show you the concept art we had in mind for Shapez 2.
At first glance, Shapez 2 looks completely different from Shapez 1, and I understand if that seems unexpected. However, we are very keen to keep the gameplay (what shapez is largely about), and of course expand it. That is, it will still be about processing abstract shapes, resources are infinite, buildings are free, there are no enemies and the focus is on building the factory.
However, we believe that we can make the game much more interesting and tangible by introducing a new visual theme. This will also allow us to introduce new gameplay mechanics, like asteroids and space station modules (more on this when we get the chance).
Please let us know what you think in the comments!
[b]PS: Be sure to wishlist and follow Shapez 2 on Steam, if you haven't yet![/b]
https://store.steampowered.com/app/2162800/shapez_2/
[url=https://i.imgur.com/GkLaYOJ.jpeg][img]https://i.imgur.com/GkLaYOJ.jpeg[/img][/url]
~Tobias