It's no secret that generative AI has slowly been creeping its way into the videogame sphere for some time now. Whether you're a staunch supporter or fierce critic, it's a hot-button internet topic that everyone's got an opinion on. When I sat down with environment art director Dan Atwell and VFX director Mark Slater Tunstill during my time at Ninja Theory head office for a behind-the-scenes look at Hellblade 2, it seemed prudent to ask them about their philosophy towards this emerging technology.
RELATED LINKS:
Hellblade 2 VR won't be happening anytime soon
Hellblade 2 is a "love letter to Iceland" that's more than a sequel
Games coming to Game Pass in April 2024 and beyond