[img]https://clan.cloudflare.steamstatic.com/images//38973288/a29bf005f5db9e0d5de1f9416f2ebda20508886f.png[/img] An exciting day for the SENTRY Defence Program - the Announcement Trailer is out: [previewyoutube=J8q_sIs-irY;full][/previewyoutube] In it, we see the player spawning in a level to help defend it from an enemy attack. As the battle progresses we see how player death is handled (something we talked about [url=https://store.steampowered.com/news/app/1252680/view/3145197479979159887]here[/url]) - but death doesn't mean defeat in SENTRY as long as there are crew in stasis to revive and throw into the fight. The new SENTRY gains the upper hand in a pyrrhic victory - of course beyond the events in this trailer the fight would continue in-game when the next SENTRY arrives in their spawn pod to deal with the fallout from their predecessors actions! You may also have noticed when you navigate to the SENTRY store page that another video plays before the trailer. This is our Announcement Teaser: [previewyoutube=L2TqAf8OHes;full][/previewyoutube] It shows a few clips of gameplay and is a handy way of showing people what the game is like very quickly before settling into the full trailer. We'll do a proper breakdown of the trailer in a future post that talks about some of the cool elements the team enjoyed making, as well as how difficult it was to capture - it's nearly 90 seconds to the first cut, and the vast majority of takes was me doing a perfect run... and then doing something silly in the last few seconds, invalidating the whole take... Anyway, let us know what you think - and remember; the SENTRY Defence Program needs you, so sign-up today! https://store.steampowered.com/app/1252680/SENTRY/ [img]https://clan.cloudflare.steamstatic.com/images//38973288/d72b3dc65d188dfeb26c93a6e943e6e4a21274d0.png[/img]