F.E.A.R. was the kind of shooter where, even after all the enemies were dead, you'd keep firing your gun anyway just to watch the world around you pop, ping and crumble.
Like Craig, I was skeptical that the F.E.A.R.-inspired Selaco could recreate that kind of destruction in the GZDoom engine, but no, I was wrong. A new 3 minute trailer shows a world falling to pieces from its very first moments.