"One Week Later" Balance Patch
Author: Ephiam Oricuna,
published 1 week ago,
WEOO! Scarmonde has (almost) been out for an entire week, and I absolutely cannot thank all of you enough for the (continued) support!
Thanks so, SO much, everyone!
Hopefully this update makes Scarmonde even just a LITTLE bit more enjoyable! =D
[b]-Fixed several tile passability issues.
-Adjusted the stats of some Classes.
-Made every Sub-Class have a passive allowing the learner to equip a specific Armour Type.
-Increased the amount of MP the “Mana Thief” spell absorbs.
-Duskar’s “Dusk Strike” ability no longer steals MP from its target.
-Increased Magic Orb cost of the “Additional Strike” and “Additional Turn” passives.
-Fixed an oversight wherein the “MP+5” Passive would also LOWER that character’s AGI by 6.
-Added an NPC to Scarmonde that mentions to usefulness of the “Defend” command.
-Fixed an issue wherein the “Defend” command REMOVED ailments instead of reducing the chance of being afflicted with them.
-Added Cloud Saving*[/b]
[i]*Currently a WIP? I’m hoping this works![/i]