[h3]If you are experiencing a black screen and restarting doesn't help, please follow this step-by-step guide on how to fix it: [url=https://imgur.com/a/7LOAktG]https://imgur.com/a/7LOAktG[/url][/h3] [expand type=details] Black screen fix! Go to Rusty's Retirement in your Steam library > Gear icon > Manage > Browser local files [img]https://clan.cloudflare.steamstatic.com/images//44767508/3cd34711b8fefee94d3f5d798e8b6241f94d347c.png[/img] Select Rusty's Retirement.exe > Right-click > Properties [img]https://clan.cloudflare.steamstatic.com/images//44767508/a3b8cb3e6a808e65e4bc0469a749bafdf3e2dcbb.png[/img] Go to the Compatibility tab > check Disable fullscreen optimizations > you should be good to go! [img]https://clan.cloudflare.steamstatic.com/images//44767508/dccdb7464621bd623f44cf2e33c49b22d2634155.png[/img] [/expand] We are still investigating the black screen bug on Windows. We have found a fix but it’s a bit tricky to get it working. For now, please follow the guide above to fix it! — Hey folks, Here are some tweaks that have been made to the game. Hopefully, it will ease some balancing issues and frustrations. [list] [*] Splunk no longer wanders off the screen. [*] Splunk will wander around less if there is work to be done. [*] Splunk also received a bit of a speed boost + 25% [*] Feeder bots were still causing a lot of frustration among players, so they will now take the lowest crop that is available in your inventory. [*] To remove further frustration, Biofuel bots will now ignore the lowest crop available in your inventory. However, they will still use said crop if there is no other option available - this is to prevent the early game from breaking. [*] Animals will eat less crops and roam around the farm more. They should still poop roughly the same amount. [*] Added a check to retroactively fix any unlocked lands that were still acting as if they were blocked. [*] Fixed an issue where the game was getting stuck on Mac when switching to another desktop or fullscreen application. [/list] [b]Idea: [/b] Splunk currently seeds a crop patch if it is entirely empty. I was thinking of changing it to > Splunk will seed a crop patch that is half empty. The only problem with this approach is that he will run around the farm a lot more and as a result it may lead to him becoming even less efficient from constantly walking back and forth. Let me know what you think! Thank you for all your continued support! :orange_heart: