LEVEL DESIGN IN GODOT ENGINE - DEVLOG #4 (1/2)
Author: Fanny Pack Community *******,
published 1 month ago,
It's not easy to make a balanced game, if you want the player to think it's worth their time and effort, you need to think about that beforehand.
In this episode we explain a bit about how to efficiently create the levels to develop your video game.
https://youtu.be/_1XEKVWuez0?si=6BwYSIoN8C8RpWFn