[h1]Alpha v0.7.0[/h1] [img]https://clan.cloudflare.steamstatic.com/images//43576667/b3240be71af477a3856d136be0143f796105f309.png[/img] [h3]Fixed bugs[/h3] [list] [*]The knockback applied to enemies made them rotate incorrectly. [*]The game crashed after the bossfight. [*]When the toucannon was deployed in the chaikurú ruins, the first shot would not exit the cannon if its position wasn't changed from the initial position. [*]In the road to the observatory, the tortoise-clocks changed texture when activated. [*]Fixed several places where Runa could get stuck. [*]During the escape sequence, the Amaconda was able to kill you without actually catching you. [*]There was a graphic glitch when using the jaguar seal power. [/list] [h3]Art & graphics[/h3] [list] [*]Enhaced vfx for boleadoras' trails when using the seal powers. [*]The escape sequence now happens during the night. [*]Replaced the breakable rock models for new ones. Now they have feedback as they are being broken. [*]Improve the pile of leaves in the stonake pit. [*]Improved lights in the main menu. [*]Improved cinematic at the end of chapter 1. [*]Unified how the water looks on all levels. [*]Improved visibility of platforms in the road to the observatory. [*]Added game over animation to Runa. [*]Added animation that indicates when the bossfight advanced to a next phase. [*]Fixed floor textures where different zones are connected. [/list] [h3]Gameplay[/h3] [list] [*]Replaced invisible walls by rocks at the labyrinth's entrance. [*]Runa can kick the balls that appear in the puzzles. [*]Tweaked breakable trees so it's easier to walk over them. [/list] [h3]Audio[/h3] [list] [*]Added sounds to the toucannon. [/list]