Alpha v0.7.0
Author: Fanny Pack,
published 1 year ago,
[h1]Alpha v0.7.0[/h1]
[img]https://clan.cloudflare.steamstatic.com/images//43576667/b3240be71af477a3856d136be0143f796105f309.png[/img]
[h3]Fixed bugs[/h3]
[list]
[*]The knockback applied to enemies made them rotate incorrectly.
[*]The game crashed after the bossfight.
[*]When the toucannon was deployed in the chaikurú ruins, the first shot would not exit the cannon if its position wasn't changed from the initial position.
[*]In the road to the observatory, the tortoise-clocks changed texture when activated.
[*]Fixed several places where Runa could get stuck.
[*]During the escape sequence, the Amaconda was able to kill you without actually catching you.
[*]There was a graphic glitch when using the jaguar seal power.
[/list]
[h3]Art & graphics[/h3]
[list]
[*]Enhaced vfx for boleadoras' trails when using the seal powers.
[*]The escape sequence now happens during the night.
[*]Replaced the breakable rock models for new ones. Now they have feedback as they are being broken.
[*]Improve the pile of leaves in the stonake pit.
[*]Improved lights in the main menu.
[*]Improved cinematic at the end of chapter 1.
[*]Unified how the water looks on all levels.
[*]Improved visibility of platforms in the road to the observatory.
[*]Added game over animation to Runa.
[*]Added animation that indicates when the bossfight advanced to a next phase.
[*]Fixed floor textures where different zones are connected.
[/list]
[h3]Gameplay[/h3]
[list]
[*]Replaced invisible walls by rocks at the labyrinth's entrance.
[*]Runa can kick the balls that appear in the puzzles.
[*]Tweaked breakable trees so it's easier to walk over them.
[/list]
[h3]Audio[/h3]
[list]
[*]Added sounds to the toucannon.
[/list]