[img]https://clan.cloudflare.steamstatic.com/images//44937603/1852f8771882185c3dbc493b1e066fd4bc0246e0.gif[/img] We hope you’re thirsty for another game update, Punchies! Rumble Club 1.3 has just gone live with a new way to play - a new game mode, a new map, and a whole new jumping mechanic. [b]New Mode - Juiced Up[/b] In this variant to Punch Royale, crates and defeated players drop Juice Boxes which increase your punch power and punch resistance. Collect Juice Boxes for more power, or pick up a gadget to counter a more powerful enemy. In addition to Juice Boxes, [b]punchies can now also jump in Juiced Up![/b] Use a new button to leap into the air to clear obstacles, avoid punches, or save yourself from falling into the goop. [img]https://clan.cloudflare.steamstatic.com/images//44937603/e7371a741b5e11f4e6bd0b7adc86b30288ab523b.gif[/img] [b]New Map - Finish Line[/b] A new map has entered the rotation as well, a sports arena called Finish Line. This one is in preparation for the first annual Punchie Games coming later this summer, stay tuned for more on that event! [img]https://clan.cloudflare.steamstatic.com/images//44937603/d2db79e1d5765d2e338c6c9468f94d14dc2a16ea.gif[/img] [b]Bug fixes[/b] [list] [*] Lots of improvements to connectivity. [*] Fixed a bug where initial one-time spawned gadgets would not fall into the goop with their tiles. [*] Walk the Planks and Old Punchie Town now properly support spawns in 10v10 [*] Fixed a bug where Fans didn’t fall into the goop on Walk the Planks [*] Fixed a bug where swinging hammers didn’t fall into the goop on Walk the Planks [*] Fixing a bad scoring zone in King of the Hill on Punchington Castle [*] Fixed an issue causing knockback in Spaced Out to be reduced in gravity domes [*] Fixed south controller face button triggering Play Again after matches [*] Fixed Korean characters failing to display correctly in some cases [*] Fixed sword swing SFX not triggering with the Sword and Board [*] Fixed some cosmetic skins not displaying their names [*] Fixed an edge case allowing private matches to start with too many players [/list] [b]Balance[/b] [list] [*] Updated Hamster Ball ability to slam down to the ground rather than jump if you are already airborne when activating it. [/list] Let us know what you think about the new mode and mechanics here on Steam and in our [url=www.discord.gg/rumbleclub]Discord[/url].