Rule the Waves 3 - Update 1.00.14
Author: Severus Lupus,
published 1 year ago,
We are happy to announce another update for Rule the Waves 3. Included in the patch are numerous bug fixes and UI improvements. Read the full changelog below.
[b]What’s New in Version 1.00.14[/b]
[list]
[*] Fixed a bug with warning when the player has exactly 2 AMC in peacetime, instead of more than 2.
[*] Fixed a bug with unrest sometimes unintentionally increasing when industrial productivity increases.
[*] More variation in first carrier AI design for some nations.
[*] Fixed a rare bug where an enemy ship could get speed 0, which would generate error messages in battle creation.
[*] Fixed a bug with Unit machinery sometimes being applied in battle even though the ship was designed without it.
[*] Fixed a bug with DD and CL division commanders not being auto assigned when they should be.
[*] Damage control training will now not be selectable before the tech is researched.
[*] Fixed a bug in the display of medium and heavy SAM ranges against surface targets.
[*] Fixed a bug where scrapped ships could turn up as coastal patrols in battles.
[*] Added function to multi select air units and make them night capable.
[*] Fixed a bug with industrialists complaining about the Navy buying foreign aircraft even if nation has no aircraft industry (China).
[*] Fixed a bug with magnetic pistols doctrine choice not being saved.
[*] Removed non-functioning auto ammo choice checkbox in doctrine screen.
[*] Made sure the DD request event does not fire before DDs are invented.
[*] You will now no longer be reminded if the museum ship is a carrier and has no aircraft assigned.
[*] The close button in the division editor now keeps alignment to the right edge of the screen.
[*] Fixed a bug with secondary hit modifier from director control sometimes wrongly calculated.
[*] Fixed a bug with small ships detaching/slowing down to quickly from flooding, and large ships being to slow to do it.
[*] User preferences, added option for no popups when divisions lose contact.
[*] Increased starting distance in battles with long radar ranges (this will primarily affect the missile age).
[*] CVL must now have a displacement of at least 6000 tons and a speed of at least 15 knots.
[*] Separated the commander and division submenus in the ships in service popup menu.
[*] In the ships in service popup menu, you can now reassign a ship to another division even if it already is in a division.
[*] Made it possible to assign officers to command destroyer divisions from the officers tab.
[*] Added a check for ship name being used when naming new ship classes.
[*] Added "Independent" in the role selection screen of the division editor (= effectively no specified role).
[*] Division editor: Made it possible to move divisions up or down in the division list.
[*] When creating a division and changing the type of an already autonamed division, a new appropriate name can be autogenerated.
[*] Made sure aircraft maneuverability can never go negative.
[*] Probably fixed a bug that could corrupt savefiles (hard to recreate the bug).
[*] Tweaked the AI to be more sensitive to threats to its home area.
[*] The VP display is now updated immediately after the player or the AI declines battle instead of at the end of turn processing.
[*] The visual equipment list in the design window is now cleared when you press "Clear all values" for the ship design.
[*] Added a button to clear all visuals.
[*] Reduced the chance of AI nations allying if they have incompatible government systems.
[*] Officers are now sorted on rank value and not on rank as text.
[*] Copy and paste air unit will now also copy carrier capable and night capable characteristics.
[*] Added option to center the map on selected possession when selecting possessions after a peace.
[*] Improved the list in the officer selection screen with sortable columns for traits.
[*] Added some Rear Admirals to the officer pool at the start of a new game.
[*] Added query for automatic mirroring of opposite mount when moving tertiary gun mounts.
[*] There is now a chance for officers in the starting pool to have their traits known at start.
[*] The player will now be asked about auto scrapping all AMCs after a war.
[*] Prevented an error when pressing OK on an aircraft prototype request without selecting a role.
[*] Ships transferred as reparations or lend lease are now automatically removed from division organization.
[*] Fixed a misleading description text in research of Wireless Telegraphy.
[/list]