This is a [b]huge[/b] update that will hopefully let RPG Architect get beyond some growing pains. [list] [*] The map editor has been [b]completely rewritten[/b] (again). It is more responsive and is written 100% in the game engine, just like the animation, user interface, battle setup, etc, previews. [*] RPG Architect migrated from Avalonia 10 -> 11. Numerous "enhancements" were made that previously needed custom band-aids to work. [*] Tools in RPG Architect can now be docked and undocked from the application. [/list] [b]Please note, some of the Avalonia 11 changes (including Docking) are still a little experimental and subject to bugs. If anything is found, please reach out in Discord or Steam forums.[/b]