[list] [*] Vehicles are now (mostly) working and considered "complete." Riding animations do not render, but will be done in post. [*] Fixed an issue with tile-based movement and gravity. [*] Fixed an issue with clipping still taking gravity, which could cause issues for caterpillar systems. [*] Fixed an issue with teleport movement not "sticking." [*] Fixed an issue with vehicles showing twice. [*] Fixed an issue with entity on entity collisions/interactions. [*] Fixed an issue (unreported and unknown, until I found it) with editor locking up on project or map load. [/list]