Feature Updates and Bug Fixes
Author: Locke,
published 8 months ago,
[list]
[*] Skills can now require a user to have some cost (e.g. 20% of a stat that is 0 will be 0, so it could be used again, when it is not desired to have said effect).
[*] Fixed an issue with equipment slot categories and equipping.
[*] Updated Avalonia builds to hopefully help our Linux friends.
[/list]