Feature Updates and Bug Fix (Quality of Life Edition)
Author: Locke,
published 1 year ago,
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[*] [b]Quality of Life Updates![/b]
[*] Added "Save Project As" to file menu.
[*] Added dirty (*) in window title, to indicate that the project is not saved; disappears when saved.
[*] Doodads no longer require "Visual" to be set (will eventually matter when 3D becomes a thing).
[*] Lights, Encounter Regions, Battle Focal Points, all support Undo/Redo.
[*] Fixed an issue with Hue-Shift not being honored on characters.
[*] Fixed an issue with spawning entities.
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