[list] [*] [b]Quality of Life Updates![/b] [*] Added "Save Project As" to file menu. [*] Added dirty (*) in window title, to indicate that the project is not saved; disappears when saved. [*] Doodads no longer require "Visual" to be set (will eventually matter when 3D becomes a thing). [*] Lights, Encounter Regions, Battle Focal Points, all support Undo/Redo. [*] Fixed an issue with Hue-Shift not being honored on characters. [*] Fixed an issue with spawning entities. [/list]