Feature Update and Bug Fixes
Author: Locke,
published 6 months ago,
[list]
[*] Support for accessing/updating Doodads is not built-in.
[*] Rotate Object command added for "3D" objects (anything that responds to "rotation").
[*] Flash Screen and Shake Screen commands now can run asynchronously.
[*] Reorganized the 2D assets/resources and included a few more.
[*] Fixed a bug with light offsets on entities.
[*] Fixed a bug wherein "test play" could trigger multiple times.
[/list]