Bug Fixes (Happy New Years!)
Author: Locke,
published 9 months ago,
[list]
[*] Fixed a copy/paste issue in map hierarchies.
[*] Fixed an issue with a custom frame rate crashing the application.
[*] Fixed an issue with variable evaluation/operations.
[*] Fixed an issue with Save Value's summary in display.
[*] Updated Avalonia for more stability (Docking seems a bit more stable; still prone to crash, so use it sparingly).
[*] [h1]Wishing you and yours' a HAPPY NEW YEARS from us here at RPG Architect![/h1]
[/list]