[list] [*] Fixed a copy/paste issue in map hierarchies. [*] Fixed an issue with a custom frame rate crashing the application. [*] Fixed an issue with variable evaluation/operations. [*] Fixed an issue with Save Value's summary in display. [*] Updated Avalonia for more stability (Docking seems a bit more stable; still prone to crash, so use it sparingly). [*] [h1]Wishing you and yours' a HAPPY NEW YEARS from us here at RPG Architect![/h1] [/list]