Bug Fixes and Feature Updates
Author: Locke,
published 1 year ago,
[list]
[*] Fixed an issue with snapping to layer.
[*] Refactored/improved performance on a number of pieces of tile-related code.
[*] Teleport movement element now lets you click a button to edit the position and selectively only move along some coordinates.
[*] Pathfinding stubs are exposed, but disabled in-engine. I have to expose these in the editor (so that I can leverage/test it), but have to disable when releasing so that the engine doesn't freeze (which is what is happening right now).
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