[list] [*] Fixed an issue with snapping to layer. [*] Refactored/improved performance on a number of pieces of tile-related code. [*] Teleport movement element now lets you click a button to edit the position and selectively only move along some coordinates. [*] Pathfinding stubs are exposed, but disabled in-engine. I have to expose these in the editor (so that I can leverage/test it), but have to disable when releasing so that the engine doesn't freeze (which is what is happening right now). [/list]