Bug Fixes and Feature Updates
Author: Locke,
published 1 year ago,
[list]
[*] Map camera transitions work; the 2.5D shows our instant transition working now for "on map" battles.
[*] Gradient Wipe filter added for scene transitions! Please note this is not a "true" gradient wipe as it works more universally -- so the blending of elements will never be 100% perfect, but very close.
[*] Further performance increases -- ~50% thru shared libraries.
[*] Fixed a bug related to playing music from a virtual key script.
[/list]