[list] [*] Map camera transitions work; the 2.5D shows our instant transition working now for "on map" battles. [*] Gradient Wipe filter added for scene transitions! Please note this is not a "true" gradient wipe as it works more universally -- so the blending of elements will never be 100% perfect, but very close. [*] Further performance increases -- ~50% thru shared libraries. [*] Fixed a bug related to playing music from a virtual key script. [/list]