Bug Fixes
Author: Locke,
published 8 months ago,
[list]
[*] Fixed an issue with Save Value not properly reflecting the data source.
[*] Fixed an issue with the database saving twice (you can remove any Database.json.new files).
[*] Fixed an issue with "bouncing" on map boundaries.
[*] Fixed an issue with Gauge UI element not respecting visibility settings.
[*] Fixed an issue with Movement Paths crashing application.
[*] Fixed an issue with targeting/untargeting multiple enemies.
[*] Fixed an issue with sprite layer previews.
[*] Fixed several issues with the 2D RPG Sample.
[/list]