[list] [*] Fixed a breaking issue in Save State commands. [*] Fixed an issue with scale being applied to models AFTER rotation; now occurs before. [*] Fixed an issue with message boxes not clearing. [*] Fixed an issue with Save Value command not correctly updating summary. [*] Fixed UI-based battle rendering. [*] Fixed allowing some statistics from exceeding their boundaries. [*] Fixed an issue with status effects persisting after battles that should not. [*] Secret feature update that will be exposed tomorrow and provide a major QoL improvement. [/list]