Greetings Agents, We're excited to announce the latest update, freshly rolled out today! This update brings along a brand new feature - the ability to playback voice recordings in the log interface. Additionally, we've made some necessary fixes and improvements to enhance your gaming experience. For a detailed overview of the changes, please refer to the patch notes below. As always, if you encounter any issues while playing, don't hesitate to reach out to us through our [url=https://discord.gg/reversecollapse]official Discord[/url]. Your feedback is invaluable and helps us swiftly address any concerns. Thank you for your continued support and patience. [h3]04-03 patch note[/h3] [b][New Features][/b] [olist] [*] Added the function to playback character voice lines in the log interface. [*] Added some game tips to certain loading screens. [*] In Chapter 4 "Nightmare," added new means to confront the "Shrike Consciousness." [/olist] [Adjustments & Optimizations] [olist] [*] Adjusted the "Range Finder" item so that it does not expose the player after useage. [*] Optimized the sprite performance of the weapon station entering and exiting stealth state. [*] Optimized some art assets. [/olist] [Bug Fixes] [olist] [*] Fixed the issue where the controller is unusable in the preparation interface under certain circumstances. [*] Fixed the problem where some controller buttons were displayed as keyboard keys in Chapter 3-1 "Abandoned Amusement Park" and Chapter 3-5 "Base Infiltration". [*] In Chapter 3-4 "Camouflage", adjusted the terrain of "Supply Crates" so that the "Svarog" heavy tank could not enter. [*] Fixed the issue where under certain circumstances in Chapter 3-4 "Camouflage", using the "Portable Rocket Launcher" to attack the inactive "Svarog" heavy tank resulted in abnormal damage calculation. [*] Fixed the problem where under certain circumstances in Chapter 3-7 "Trap", enemy reinforcement units overlapped with existing units on the map. [*] Fixed an issue in Chapter 4, "Blood Horror", where in some cases, the "Shrike Consciousness" in the third phase would fail to summon illusionary soldiers. [*] Fixed the issue where in the second and subsequent playthroughs of the game, players couldn't obtain 12 "Airstrike Missiles" at the specified location in Chapter 4 "Dead End." [*] Fixed the achievement "All Packed Up" which couldn't be achieved in replay mode. [*] Fixed the issue where under certain circumstances, viewing the story playback in the "Collection-Battle Records" would cause the game to freeze. [*] Fixed the issue where the epilogue plot playback for Chapter 4 "Nightmare" in the "Collection-Battle Records" unlocked incorrectly. [*] Fixed the problem where the epilogue plot playback for Chapter 5-3 "Die Another Day" in the "Collection-Battle Records" couldn't be unlocked correctly. [*] Fixed the issue where some image data in the "Collection-Battle Records" for the epilogue of Chapter 4 "Deviation" couldn't be unlocked correctly. [*] Fixed the problem where under certain circumstances, players couldn't enter "Bakery Girl 2092R" after completing Chapter 4. [*] Fixed the issue where under certain circumstances in "Bakery Girl 2092R," there was an error in the number of items during item preparation. [*] Fixed the problem where in "Bakery Girl 2092R," enemy "Noylu" would attack units of the same faction. [*] Fixed the problem where in "Bakery Girl 2092R," enemy "Noylu" would enter the "Stunned" state. [*] Fixed the issue in the second playthrough of Chapter 4 "Prey and Predator" in "Bakery Girl 2092R," where viewing Athena or Javen's weapons during the battle preparation phase would cause the game to freeze. *Note: Old saves with this issue will still encounter it after the fix, but new saves won't. [*] Fixed some interface display errors. [*] Fixed some text errors. [*] Fixed some animation errors. [*] Fixed an issue in Chapter 5-3, "Die Another Day," the game would freeze when Tassa squad members are under certain status effects. [*] Fixed the issue in Chapter 5-4 "Wish Fulfilled": after the first run no weapon can be equipped. [*] Fixed an issue when skipping cutscene could sometimes break the game in Chapter 3-6 "Snow Mountain Rendezvous [*] [/olist]