Update #4 - Major Fixes @ First Sale Event
Author: Dev Konstantin,
published 2 months ago,
Hey Everyone,
Firstly, we want to express our heartfelt gratitude for your incredible support during our Early Access launch month!
Brian and I have been working tirelessly since launch, determined to fix everything, and we’re happy to present today’s update. Our forth update adds a lot of polish, improvements, some new features, and the last of the bug fixes.
To help celebrate our first major milestone in this Early Access journey - RKW is going on a 20% sale for the rest of August. If you were on the fence about jumping in on day 1 of Early Access - this is a great time to join us, with RKW finally in a good stable place and this amazing discount.
Later next week, we'll share our road-map for the entire early access development cycle, and release another large update fixing the last remaining bugs and adding the majority of quality-of-life and feature improvements requested by our players on our [url=https://steamcommunity.com/app/2533020/discussions/0/]Steam Forums[/url] and [url=https://discord.gg/YQtHeEKuM5]Discord[/url].
With that complete, we`ll be able to start pushing ahead with updates to art, animations, performance, and major new features.
With that said - let's take a closer look at what our update #4 (game version 0.38) brings to the table. And please note that we are only listing larger changes here:
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[*]Another round of massive performance improvements on the world map
[*]New notification window when a player becomes an outlaw or regains the King's favor
[*]New notification window for when a player's Lords rebel or return to the fold
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Thanks for your support and if you want to share your feedback - please do so on our [url=https://steamcommunity.com/app/2533020/discussions/0/]Steam Forums[/url] or on our [url=hhttps://discord.gg/YQtHeEKuM5]Discord[/url].
As always - we are forever grateful for your support!
-Konstantin & Brian