Sikvel

.redruM

.redruM
Supported OS Windows
Release Date 17 October 2024
Developers Paul Alex M Samaniego
Publishers Paul Alex M Samaniego
Sold copies ~ 10,000
Buy for $6.99
You will be redirected to the official Steam website
About this game   Hardware Requirements

.redruM is a psychological horror game blending realism and visual experimentation. Inspired by liminal spaces, backrooms, and real crime scenes, you play as a photographer uncovering the identity behind gruesome murders. .redruM is the red room where unshared photos are developed.

Packages

.redruM

Features
Single-player Full controller support Family Sharing
Genres
Indie Adventure Simulation

In creating the levels of .redruM, I did not limit myself to traditional game design but sought to evoke the emotions that accompany the final moments of great artists. Violence, as in Aristotle and Shakespeare, is not an end in itself but a means to achieve catharsis. The "catharsis of events" is a concept originating in ancient Greece, particularly associated with Aristotle’s theatrical works. It refers to a process of purifying or liberating emotions through artistic expression or emotional participation in a work of art. When we witness dramatic or tragic events, such as those depicted in a play or film, we experience a sort of "purging" of our emotions, helping us to release accumulated tensions or anxieties. Aristotle defined catharsis as the purification of emotions through drama, as seen in the fall of Oedipus or the assassination of Agamemnon. Similarly, Shakespeare used violence in works like Macbeth or Julius Caesar to shake the audience, leading them to reflect on human nature and their own fears. In .redruM, the use of violence might be understood as a way to make users experience this emotional catharsis, through direct engagement with universal themes like death and loss. It is not mere horror, but a vehicle for art and reflection, just like in the great dramas of the past.