Fixed bug where AI attacks that instanced player damage would ignore God Mode Fixed reload times for Mac10 Made a couple of secrets more noticable. I've received a significant amount of refunds for the game with the only reasoning being there wasn't enough combat. I'm not sure if that's not enough enemies per level, or not enough enemy types. The refund notes weren't clear. I just wanted to state it here though, that if you have a minor inconvenience with the game please reach out on the Steam forums here. More often than not, I'll end up patching the issue or changing the game to accommodate the player experience. So with this update I just added more enemies. About 50 more enemy npcs are scattered throughout the game. I'll continue to improve on this as I retouch levels. I also added a new enemy type in this update as well. The Bride, which other than the Shadow, it is the fastest enemy in the game. [img]https://clan.cloudflare.steamstatic.com/images//44832099/be244a791571e62e7aca4072e246d2582b2b9a06.png[/img] Still working on the Holster item Mechanic, keyboard rebinds, and a free DLC laser tag level. In the meantime while you wait for the holster item, I've added a basic attack for the Flashlight that I'll keep working on in the future. Overall the flashlight was a net negative to have in your inventory, so now you can at least attack while you have it out. I added air vents in the floating platform room of the Red Zone. A lot of players struggled with the pattern of the platforms and incorporating rolling as a mechanism to reach platforms. So I changed this room to have the air vents to always allow a no fuss method of escaping the room if you cannot solve the pattern. Added an achievement for a secret I think a lot of people missed or just never got to see. [previewyoutube=1xkbuW5U_OE;full][/previewyoutube]