Red Silhouette Quick Fix #5
Author: Noah Lewin Dev,
published 2 months ago,
Added master volume slider to options
Fixed Music slider not saving changed value
Fixed gamepad sensitivity not saving changed value.
Realigned Sprite for Glock weapon because it looked like Eevi was clipping into walls
Fixed bug where Inverted Y look would only enable on loading or reloading a scene
Added tutorial popup in first cutscene to signify to the player to cycle dialogue with interact key
Added missing colliders in post game
Fixed bug where Tomb dialogue wouldn't display correctly
Dev Note for Non Vulkan Users :
If your hardware cannot support Vulkan drivers but can support Opengl 3.0 or higher you can switch the game's renderer by setting a launch option in the game's properties in your library. Just set launch option to --rendering-driver opengl3. This prevented crash on startup for one player. Give it a go if you're experiencing any compatability issues while playing.
Here's the walkthrough guide if anyone gets stuck or needs a hint :
https://steamcommunity.com/sharedfiles/filedetails/?id=3312249014