Dear friends We would like to tell you a little about our labor exploits. New Features: [list] [*] Grenade indication with a faint glow [/list] [img]https://clan.cloudflare.steamstatic.com/images//41180237/d3f7abb8593495da9970977cd763a85594bcfb9e.gif[/img] [list] [*] Path rendering for player units [/list] [img]https://clan.cloudflare.steamstatic.com/images//41180237/1cfec4d546e3393437f1095074b4b28090529e0b.gif[/img] [list] [*] Map for the new mission: Trenches Swamp [*] AI reaction to grenade threats [/list] [img]https://clan.cloudflare.steamstatic.com/images//41180237/fcb416a735213137f9801f1ab6ee4430767eaacf.gif[/img] [list] [*] Multiple targets markers [*] Mission logic on the Trenches Swamp map [*] Areas of continuous artillery bombardment [/list] [img]https://clan.cloudflare.steamstatic.com/images//41180237/c232372f5fc67d38e083876aa737f877c378d4e1.gif[/img] Fixes and Improvements: [list] [*] Logic for displaying icons for buffs and debuffs [*] Mission completion screen for both victory and defeat scenarios [/list] We will also try to make a clear emphasis on the atmosphere, for a stronger immersion of the player, we will saturate the map with atmospheric phenomena, corpses of soldiers and wrecked cars. [img]https://clan.cloudflare.steamstatic.com/images//41180237/c8905636354ba75c08465ec691e7a34de66e55f3.png[/img] Thank you for supporting us and following the development!