Hi, today we have your [strike]monthly[/strike] bimonthly update about the development of RAT MEMORY! I'm preparing and bug fixing the game for the full release, coming in a few months hopefully. [h2]GENERAL[/h2] [list] [*] Launched the new demo update! [*] Improved player visibility by adding lights above and below the character. [*] New fur. [/list] [h2]FIXES [i][strike](Sorry speedrunners)[/strike][/i][/h2] [list] [*] Fixed many glitches such as collecting the same item as many times you want; and breaking cardboxes in day level before the player unlocked jumping or interaction (reseting the level makes the character respawn with a falling animation - this animation sends a signal to break cardboxes close to the player) [*] Fixed character sliding after jumping into a cardboard. [*] Fixed anything activating the reset player position trigger. [/list] [h2]NEW CONTENT[/h2] [list] [*] [b]ADDED SKINS[/b] [*] The general day level layout. As you may know, the story unfolds in this day level. This level is planned to be the same each time you visit it, but with minor differences (like being able to jump, or more obstacles). [/list] Stay tuned for more updates, and I see you in June! Hopefully with a launch date! Please follow Quero Games on [url=https://twitter.com/querogames]Twitter[/url] and [url=https://www.youtube.com/channel/UCfMzFdiw4-dfsLe3gkWiVTQ/]Youtube[/url].