Demo Patch Notes - June 21, 2023
Author: Lectril,
published 1 year ago,
[h2]PATCH NOTES[/h2]
- Added auto-save feature (saves dungeon automatically every five minutes, configurability is planned!)
- Zoomed out camera in play mode in response to many people finding it too cramped
- Fixed play mode volume settings not working correctly
- Made it so you can fall onto the top part of walls
- Added ability to jump off wall ledges
- Fixed being able to fall into non-swimmable liquids like lava in the floor below
- Added context menu that opens when you press and hold an entity in maker mode, in which you can configure different options, choose between variants and more
- Added animation for tooltips appearing
- Changed default binding to switch between part categories to A and D on the keyboard
- Fixed your last safe position being saved while jumping, which can cause issues and soft locks when jumping over gaps with ground in between
- Fireballs now emit light
- Made the player's light circular instead of cone-shaped
- Added a new sound for using the flute in Maker Mode
- Made it so jumping during a roll maintains the rolling speed while airborne
- Made it so you only bump into walls during the first few frames of the roll animation, reducing the annoyance of bumping into walls too often and unintentionally
- Fixed tutorial dungeon wall collision issues
- Added custom styling for sign messages
- Players can now F1 to hide the user interface
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