[h2]PATCH NOTES[/h2] - Added auto-save feature (saves dungeon automatically every five minutes, configurability is planned!) - Zoomed out camera in play mode in response to many people finding it too cramped - Fixed play mode volume settings not working correctly - Made it so you can fall onto the top part of walls - Added ability to jump off wall ledges - Fixed being able to fall into non-swimmable liquids like lava in the floor below - Added context menu that opens when you press and hold an entity in maker mode, in which you can configure different options, choose between variants and more - Added animation for tooltips appearing - Changed default binding to switch between part categories to A and D on the keyboard - Fixed your last safe position being saved while jumping, which can cause issues and soft locks when jumping over gaps with ground in between - Fireballs now emit light - Made the player's light circular instead of cone-shaped - Added a new sound for using the flute in Maker Mode - Made it so jumping during a roll maintains the rolling speed while airborne - Made it so you only bump into walls during the first few frames of the roll animation, reducing the annoyance of bumping into walls too often and unintentionally - Fixed tutorial dungeon wall collision issues - Added custom styling for sign messages - Players can now F1 to hide the user interface Bonus: we recently passed 10,000 wishlists already. Thanks to everyone for spreading the word and for your support!