Hey guys! Unfortunately, somewhere in the over 300 update commits I did this week I introduced a critical issue that affects lower end devices like the Steam Deck. This issue is not reproducible in the Unity Editor, so I have to painstakingly upload builds from various points in time to Steam to test them on the Deck and find the commit that introduced the issue. I'm writing this at 3 AM right now, and I hate to delay this update. But this issue makes the game borderline unplayable for some reason on Deck, and it shouldn't even happen in the first place. It could also be a weird quirk with the Unity Engine that's undocumented, wouldn't be the first time. I am delaying the update indefinitely until I got the issue ironed out, which I am putting all my effort into! I hope to have it fixed by the end of day tomorrow, because I kind of also have to go to sleep now, as the efforts of the past hour haven't been very effective. I hope you can forgive this mishap! These weekly updates put a lot of strain on our small team, even though it's satisfying and rewarding to update the game so frequently and seeing y'all enjoy it so much. Apologies again for the delay, I hope you continue to enjoy the game regardless!