Hey everyone, I prepared an update to address most of the bugs and suggestions reported by players. Hopefully I didn't break anything in the process... Bug fixes [list] [*] Added another opportunity to ask Elijah about Numa's poem in the museum [*] Prevented the screwdriver from being clickable, even though it was invisible, after the scene in the vent [*] Prevented Elijah from chiming in during dialog when he's not supposed to be present [*] Fixed missing text after "poor elijah's getting old..." [*] Fixed Oliver still showing up in his study after he wakes up from his nap [*] Lots of typos, as usual [/list] Known bugs [list] [*] Text was displaying improperly on the history page for some players. I MIGHT have fixed it, but some text might still be cut off. [*] Saving and loading into the tic-tac-toe minigame can apparently softlock the game by not letting you draw anything. I was unable to reproduce or fix this bug, so... be warned! [*] The screen turns pitch black in the pit climbing minigame for some players, preventing them from seeing and clicking on things. I couldn't reproduce this bug either, so I added a workaround where the ending dialog would be triggered automatically when the player reaches a certain depth. Unfortunately, it will still be hard to get one of the snowglobes if you can't see it... [/list] Quality of life features [list] [*] Added a low-contrast mode! Now Purrgatory won't hurt your eyes! [*] Added text at the end of the bad ending credits that reports how many people you saved, to make it more obvious that there are multiple endings [*] Clicking on the ladder and escalator now causes you to go to the next room, rather than displaying dialog, so people won't get stuck there [*] Added an arrow on the floor of that one confusing hallway where you have to go backwards to progress, so people won't get stuck there [*] The inventory now hides itself a few seconds after picking up an item [*] You can now call the slam by clicking on any part of the bell, not just the rope [/list]