Beta v6 Features: - [b]Can now view the most in-demand destinations from a given city![/b] Click on the 'Expansion' tab when viewing a city. Special thanks to Drew Durnil for feedback on how difficult it is to find out who wants to go where. - [b]New Search GUI accessible from the navbar[/b] that lets you find your favorite cities. - [b]New Ruler at the top of the screen[/b] when you are trying to make a route, which tells you in advance the distance and what planes can fly the route. - New Airplane Chime sound effect - There is now a Legend in the statistics view. - [b]New "Plane Improvement" event.[/b] Offers you a random free perk on one of your unlocked plane models. Changes: - Renamed "Fund Expansion" to "Donate Funds" since Expansion is now a new tab in the Airport menu. - Decreased inflation for all difficulties. Prices will be slightly higher in early game, but significantly lower mid and late game. - Airline GUI now shows each airline's color. - Airline GUI now has space for up to 8 airlines without scrolling. - Can now convert a game to freeplay mode after Game Over. - Local approval now affects the Landing fee of airports. - Decomissioning a route (by removing all planes that fly said route) will incur a local reputation loss at both ends. - Temporarily removed the ability to load games from a save-game since it is broken. - More content to the Midflight Event. - Balanced the PuffinBay Planes Event. - Reduced cost to fund expansion. - Connect City Quarter Goal will now only make you connect your airline's largest airports, and those airports get significantly busier. - Expand to Region Quarter Goal now requires you to have less than 33% of that region's airports unlocked, and will prefer larger airports first. Bugfixes: - Reworked the local approval bonus you get from having a hub at an airport. - Airplane Perks are now saved. Sorry about that, this was a major oversight on my end. - Update Plane button should now grey out after successfully switching your plane's model. - When opening the Airplane view, the model selector's scroll view now starts at the top rather than at the bottom. - Workaround for external library bug where looking at Statistics when the game ticks over to Day 2 will cause the graphs to not render properly. There are still some minor issues with the charts but I am not able to solve them without diving into the library code. Which I won't. - Fixed bug where you could not delete save games from the main menu. - Fixed a longstanding (!!!) bug with local approval calculations. As always, you can reach me on the Discord or Twitter.