Patch 5
Author: 1st impact,
published 1 month ago,
[img]https://clan.cloudflare.steamstatic.com/images//45107444/986bd232608bcda0f06f12ec6eaac08f22af5471.png[/img]
[b]Patch 5[/b]
This has been our longest patch in the making, we had to be sure it met better standards than our last 4.
Our continuous question has been: Is this better than the last version? And with each one that we release, that standard becomes higher and higher.
To that end, here's the notes:
[list]
[*] Cleaner 4 no longer requires 2,500 rep to unlock
[*] Holding RMB will remove items continuously instead of a burst of 4
[*] Shelves will no longer claim an item is there when it isn't
[*] Storage will now give accurate numbers to fridge capacity
[*] Customers are no longer sliding like an ice rink
[*] Painting a wall made it so you couldn't repaint specifically the last spot, this is fixed now
[*] Customer clothes and limbs no longer desync at long distance
[*] Money is collected after barkeeper bins an empty wine bottle
[*] Sound settings no longer reset back to 0
[*] Card should no longer stick to your hand
[*] Customers should no longer stick to their chairs
[*] Mouse sensitivity no longer resets to 50
[*] Ending a day with money on the table caused a major bug, this is fixed
[*] Customers won't hover and bug out from the counter anymore
[*] We've added a pallet size modifier to help late gamers
[*] We've added 3 more light options
[*] The summary will now show loan and staff costs
[*] Glasses now won't spawn on the pallet and take up room
[*] Stock worker has been disciplined and won't dump full kegs anymore
[*] Taps should now refresh properly after a keg has been switched out
[/list]
Big changes like this can affect old saves in unexpected ways
If these issues become too much, please switch to a new save and this should fix it