[h3]Improvements[/h3] [list] [*] Added a connection line between tree holograms and moth incubators to indicate that they will be in-range for moth infestation [*] Added a highlight effect for trees in range of a moth incubator before placing the structure [/list] [h3]Bug fixes[/h3] [list] [*] Fixed a crashing bug related to input profiles triggering an erroneous debug alert [*] Fixed a visual bug where mineral deposit indicators would scale to the entire screen size when standing on top of the deposit [*] Fixed a bug where on load belt items would sometimes clump up and block the flow [*] Fixed a memory leak issue with load buffers not being properly wiped after load [*] Fixed an issue with power routing causing a game crash [*] Fixed an issue with resource particle effects causing a game crash [*] Fixed an issue with building placement checking for an invalid instance causing a game crash [*] Fixed an issue with a silo bug crashing the game on load [/list]