Hello! I have been talking about the next playtest over the past like 2 months, but now the time has come. Playtest 5 will be starting on [b]November 24th[/b] and will end on [b]December 10th[/b]. Let's go through what has changed. [h2]ADDED[/h2] [list] [*] Now when staying inside a molotov, the damage you take increases. [*] Added new options: Refresh Rate and Shadow Quality. [*] Added Hit Sound for headshot. [*] Added an pop up for Gun Game which shows what weapon you are going to get next. [*] Added a new command to be able to change binds inside Console. [*] Added translation for Simplified Chinese, Japanese, Russian, Turkish, Korean, German, Finnish and French. [/list] [h2]BUG FIXES[/h2] [list] [*] Fixed couple boxes not showing on City. [*] Fixed some weapons feeling heavier than others. [*] Fixed Team Selection not showing player counts correctly. [*] Fixed Weapon Loadout bug. [*] Fixed a crash when buying something from Shop. [*] Fixed Player Avatars not always showing (hopefully). [/list] [h2]CHANGES[/h2] [list] [*] Reduced Grenade damage radius. [*] Modified UI when successfully buying something from Shop. [*] You are now able to access Console anywhere. [*] Made changes to player animations. [/list] [h2]REWORK[/h2] [list] [*] Reworked Team Selection. [*] Reworked recoil system. Now weapons use spray patterns. [*] Reworked Castle map. (not all textures have been applied due to still being WIP.) [/list] [h2]IMPROVEMENTS[/h2] [list] [*] Improved performance. [*] Improved textures for maps. [*] Improved lighting on Market and Training map. [*] Now when you play against bots, it's fully offline. [/list]