Playtest 5 Information
Author: Beginner Games,
published 11 months ago,
Hello!
I have been talking about the next playtest over the past like 2 months, but now the time has come.
Playtest 5 will be starting on [b]November 24th[/b] and will end on [b]December 10th[/b].
Let's go through what has changed.
[h2]ADDED[/h2]
[list]
[*] Now when staying inside a molotov, the damage you take increases.
[*] Added new options: Refresh Rate and Shadow Quality.
[*] Added Hit Sound for headshot.
[*] Added an pop up for Gun Game which shows what weapon you are going to get next.
[*] Added a new command to be able to change binds inside Console.
[*] Added translation for Simplified Chinese, Japanese, Russian, Turkish, Korean, German, Finnish and French.
[/list]
[h2]BUG FIXES[/h2]
[list]
[*] Fixed couple boxes not showing on City.
[*] Fixed some weapons feeling heavier than others.
[*] Fixed Team Selection not showing player counts correctly.
[*] Fixed Weapon Loadout bug.
[*] Fixed a crash when buying something from Shop.
[*] Fixed Player Avatars not always showing (hopefully).
[/list]
[h2]CHANGES[/h2]
[list]
[*] Reduced Grenade damage radius.
[*] Modified UI when successfully buying something from Shop.
[*] You are now able to access Console anywhere.
[*] Made changes to player animations.
[/list]
[h2]REWORK[/h2]
[list]
[*] Reworked Team Selection.
[*] Reworked recoil system. Now weapons use spray patterns.
[*] Reworked Castle map. (not all textures have been applied due to still being WIP.)
[/list]
[h2]IMPROVEMENTS[/h2]
[list]
[*] Improved performance.
[*] Improved textures for maps.
[*] Improved lighting on Market and Training map.
[*] Now when you play against bots, it's fully offline.
[/list]