[h3]Hello again![/h3] In the last post I briefly talked about the next milestone being Playtest 4, so the time has come. Playtest will start on [b]May 31st[/b] till [b]June 25th[/b]. But what has changed? [b][h2]ADDED[/h2][/b] [list] [*] Implemented a small notification dot to Lobby Chat to indicate new messages. [*] Added Hitmark trigger when someone takes damage from your molotov/grenade. [/list] [b][h2]BUG FIXES[/h2][/b] [list] [*] Fixed the issue where Lobby Chat was displaying numbers as user nicknames. [*] Resolved the problem that prevented users from sending messages in Room Chat. [*] Corrected sniper accuracy while in air and scoping. [*] Fixed a game-breaking bug related to Free-for-All (FFA) and Gun Game. [*] Fixed a critical bug related to Team Switching, which caused the game to crash. [*] Fixed the issue where Room Chat was not showing up when a new message was received. [*] Resolved a problem with Notifications in FFA and Gun Game. [*] Addressed various other bugs and stability issues. [/list] [b][h2]IMPROVEMENTS[/h2][/b] [list] [*] Made enhancements to all Game Mode codebases to perform better. [*] Improved networking for smoother and more reliable online gameplay experience. [*] Improved overall performance of the game for better responsiveness and smoother gameplay. [/list] [b][h2]REMOVED[/h2][/b] [list] [*] Removed BOMB Game Mode temporarily to allow for a complete overhaul. [/list] [b][h2]WEAPON UPDATES[/h2][/b] [list] [*] Finalized AK-47 and UMP-45 animations. [/list] If you encounter any problems with the game, please be sure to report them either on our [url=https://discord.gg/BYCzkHH5WS]Discord server[/url] or on Steam.