Update v2.1.1984.5388 - Changelog
Author: SnazzyDuckling,
published 2 years ago,
Greetings!
We've got an update coming your way, we've been monitoring the bug reports and feedback over the weekend and we've made a few adjustments to gameplay.
[h2]Post Scriptum is still on Sale with a 75% discount[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//31533869/8c37f57fa80fd0a6749281d489f326e64e169876.png[/img]
If you still haven't grabbed yourself a copy of Post Scriptum, don't worry time hasn't run out just yet, but it will soon. Post Scriptum is currently on sale with a 75% discount and with the Christmas holiday just around the corner, maybe even an early gift for a friend?
Don't miss out!
[h3]Changelog v2.1.1984.5388[/h3]
- Added Roadmap to the main menu.
- Added new explosion effect to wrecks when they disappear.
- Fixed magnetic mines not dealing damage to vehicles.
- Updated AP Shell impacts against concrete, brick & wood.
- FOBs can now be dug up by enemies using a shovel.
- Increased FOB limit to 4 per side.
- Increased Armoured tickets from 1200 to 2000.
- Increased airstrike damage to ensure deployable destruction.
- Adjusted Staghound handling performance.
- Fixed APX 47mm steering.
- Fixed grainy rain effect.
- Fixed 20mm shells using big shell trackers.
- Fixed missing Somua wheel fx.
- Fixed minor issue with welding fx in the main menu.
- Fixed some issues with LCT's and vehicle decay.
- Fixed missing German crewman kit on St Mere Eglise Armoured.
[b]REPORTED ISSUES THAT NEEDS MORE INFO:[/b]
- Players are sometimes invisible to tank crews.
Sincerely,
[b]Periscope Games[/b]
[img]https://clan.cloudflare.steamstatic.com/images//31533869/d0406d44e053f7a14d6b82372b4635ba3b4f071e.png[/img]
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