Greetings! We've got an update coming your way, we've been monitoring the bug reports and feedback over the weekend and we've made a few adjustments to gameplay. [h2]Post Scriptum is still on Sale with a 75% discount[/h2] [img]https://clan.cloudflare.steamstatic.com/images//31533869/8c37f57fa80fd0a6749281d489f326e64e169876.png[/img] If you still haven't grabbed yourself a copy of Post Scriptum, don't worry time hasn't run out just yet, but it will soon. Post Scriptum is currently on sale with a 75% discount and with the Christmas holiday just around the corner, maybe even an early gift for a friend? Don't miss out! [h3]Changelog v2.1.1984.5388[/h3] - Added Roadmap to the main menu. - Added new explosion effect to wrecks when they disappear. - Fixed magnetic mines not dealing damage to vehicles. - Updated AP Shell impacts against concrete, brick & wood. - FOBs can now be dug up by enemies using a shovel. - Increased FOB limit to 4 per side. - Increased Armoured tickets from 1200 to 2000. - Increased airstrike damage to ensure deployable destruction. - Adjusted Staghound handling performance. - Fixed APX 47mm steering. - Fixed grainy rain effect. - Fixed 20mm shells using big shell trackers. - Fixed missing Somua wheel fx. - Fixed minor issue with welding fx in the main menu. - Fixed some issues with LCT's and vehicle decay. - Fixed missing German crewman kit on St Mere Eglise Armoured. [b]REPORTED ISSUES THAT NEEDS MORE INFO:[/b] - Players are sometimes invisible to tank crews. Sincerely, [b]Periscope Games[/b] [img]https://clan.cloudflare.steamstatic.com/images//31533869/d0406d44e053f7a14d6b82372b4635ba3b4f071e.png[/img] [url=https://discord.gg/postscriptum][h2]JOIN THE DISCUSSION ON DISCORD[/h2][/url] [url=https://discord.gg/postscriptum][img]https://clan.cloudflare.steamstatic.com/images//31533869/56f7cdc6e90bafeb2232475613ab5e4e878d5ea1.png[/img][/url]