Update v2.1.1259.934 - Changelog
Author: SnazzyDuckling,
published 3 years ago,
Greetings!
We hope this is the last patch before we continue work on the Armour Overhaul, which is going to take a significant amount of time and work.
This patch should fix up the last few issues like certain vehicles still having invincible drivers. Vehicles not taking damage from most rifle calibres & the black shell has been fixed, we recently starting playing with the first iteration of a shell wake effect to replace the weirdly cartoony tracer shell.
Currently, these shells have no tracer but we plan to work on making these shells closer to their real-life counterpart as part of the armour overhaul.
Thanks for the feedback & bug reports!
[h3]Changelog v2.1.1259.934[/h3]
[list][*] Fixed Sdkfz. 251, Universal Carrier & Citroen driver being invincible.
[*] Fixed vehicles not being damaged by rifle caliber bullets.
[*] Fixed M18 Hellcat Wreck missing collision.
[*] Fixed Teamkills with headshots in vehicles not being counted as a Teamkill.
[*] Fixed Admins.cfg permission "Immune" being spelled as "Immunity"
[*] Fixed Wiggly spruce trees.
[*] Moved Refresh icon on the Server Browser.
[*] Added first iteration of shell wake effect to replace tracers in most tank shells.
[*] Added new & better particle effects for HE shells on Concrete & Brick materials.
[/list]
Sincerely,
[b]Periscope Games[/b]
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