Update v2.1.1086.311 - Changelog
Author: SnazzyDuckling,
published 3 years ago,
Greetings!
Nice little early week patch with some more general fixes as we move towards our SDK Release later this week.
[h3]Changelog v2.1.1086.311[/h3]
[list][*] Updated ticket cost in KillDeathRuleset for all armoured vehicles. (See: https://docs.google.com/spreadsheets/d/1VYEhmPYNbLPA7ivk47BHZ8Mxbfzk1-2KiZ2s6w7fPtA/edit?usp=sharing )
[*] Changed Utah Beach Offensive 01 capzones.
[*] Added and re-arranged all vehicles in the armoured spawner on Arnhem Range.
[*] Fixed Panzer 38t name on the Arnhem Range spawner.
[*] Fixed British binoculars not having british name.
[*] Fixed M1 Carbine being called M1A1 Carbine.
[*] Fixed Fixed French APX 47mm AP & HE Round names
[*] Fixed Panzer VI Tiger being called Tiger E1 in the deck spawner.
[*] Fixed Utah Beach main base radius not encompassing repair station.
[*] Fixed Spawner on Utah Beach RAAS US.
[*] Fixed Utah Beach loading screen.
[*] Fixed Stonne Offensive 03 armoured spawners.
[*] Fixed several asset and geo issues on Utah Beach.
[*] Fixed US Commander Jeep being under the map on Grave Offensive 02.
[*] Fixed Terrain on Driel Offensive 01 that would stop vehicles from leaving spawner.
[*] Fixed Missing Scoped Lee Enfield UI Icon.
[*] Fixed missing building floor material on Oosterbeek.
[*] Removed some doubled assets on Utah Beach Invasion 01.
[/list]
Sincerely,
[b]Periscope Games[/b]
[img]https://clan.cloudflare.steamstatic.com/images//31533869/d0406d44e053f7a14d6b82372b4635ba3b4f071e.png[/img]
[url=https://discord.gg/postscriptum][h2]JOIN THE DISCUSSION ON DISCORD[/h2][/url]
[url=https://discord.gg/postscriptum][img]https://clan.cloudflare.steamstatic.com/images//31533869/56f7cdc6e90bafeb2232475613ab5e4e878d5ea1.png[/img][/url]
You can find our Official Community Resource Google Drive with all layer information, ticket costs, spawn commands and more here:
https://drive.google.com/drive/folders/1Bc0iNcgZP_wYzKQIuLAWTnkv3SwVCbCL?usp=sharing