Greetings! A little over a month has gone by and we have been pretty busy in the office, two weeks ago we released a development blog detailing the new tank deck system that will replace the majority of our random spawners currently in the game. This update will release the new tank deck system to the public for the first time, we are sure that there will be some issues in particular with the balance between teams, we will be monitoring this and adjusting it as necessary. This was done to address some concerns about our random spawners that wasn't liked by our tankers. We have spent the last couple of months on trying to find a solution to this problem, the solution comes in form of the new tank deck system. We won't go into details about this new system, but you can read the development blog here if you missed it. https://steamcommunity.com/games/736220/announcements/detail/2890703513471210440 As per usual get your changelog below! [h3]Changelog v2.0.935.15526[/h3] [list][*] Added: New Tank Deck System with Central repository and Spawner on all Chapter Offensive & RAAS Layers. [*] Added: Chapter 1, 2 & 3 Tank Decks to central repository [*] Added: Ability for Commander to view the Tank Spawner menu close to a radio. [*] Added: New Panzerschreck model. [*] Added: Smoke mortar shell to 2 Inch mortar. [*] UI/UX: When getting kicked, leaving or disbanding an armoured section a warning will be shown telling them they were kicked from the vehicle. [*] Gameplay: Rebalanced Kill Death Ruleset for all vehicles. [*] Gameplay: Fixed Panzer III F turret speed not working. [*] Gameplay: Players leaving or kicked from armoured section should now be forced out of a tank. [*] Gameplay: Removed M24 from St Mere Eglise. [*] Gameplay: Removed M4A3 Wade Sherman from Carentan and St Mere Eglise Invasion. [*] Gameplay: Panzer II now uses 2 cm sight. [*] Gameplay: Added Matilda textures without Chapter 1 markings. [*] Gameplay: Fixed Pen curves for Panhard 178, S35, H35, R35, APX, W15TCC, B1, Pz II and Pz 38t [*] Effects: Cleaned up several particle folders.[/list] Additionally, we have put together a public Google Drive with a bunch of community resources from us, this ranges from Layer information, minimaps, tank decks, vehicle ticket cost and much more. You can find the community resources here: https://drive.google.com/drive/u/2/folders/1Bc0iNcgZP_wYzKQIuLAWTnkv3SwVCbCL Sincerely, [b]Periscope Games[/b] [img]https://clan.cloudflare.steamstatic.com/images//31533869/d0406d44e053f7a14d6b82372b4635ba3b4f071e.png[/img] [url=https://discord.gg/postscriptum][h2]JOIN THE DISCUSSION ON DISCORD[/h2][/url] [url=https://discord.gg/postscriptum][img]https://clan.cloudflare.steamstatic.com/images//31533869/56f7cdc6e90bafeb2232475613ab5e4e878d5ea1.png[/img][/url]