Greetings! We hope that you enjoy the game with us and this new update. We are thrilled to see all the positive reactions to one of our biggest updates to this day. We have a patch releasing within the next few minutes or so fixing most of the issues experienced during the first few hours of the update. We will keep patching the game over the course of the week and next week to ensure maximum stability, so do keep the feedback and bug reports coming in should you see anything wrong! [h3]Changelog v2.1.1964.5323[/h3] - Fixed vehicles exploding at main base on some layers (Doorwerth and Grave) - Fixed missing collision on road in Dinant - Fixed grain on image for night layers - Fixed unavailable vehicles on Armoured Light layers - Fixed Panzerfaust and PIAT MOA from 500->300 - Rebalanced engine sounds to be quieter - Added more time on the teleporter to exit it easily [b]Unfixed known issues currently being worked on:[/b] - St Mère Eglise Invasion 01 Satchel not working against AA position, only Hawkins and Gammon bomb currently working - Cars and trucks are not taking damage from Hawkins mines - APX 47mm steering is not working - All flags sometime visible on KOTH - Infantry sandbags can be build really fast - SDK: Minimap not working - SDK: Cooking should be fixed in the next update on Epic Launcher Sincerely, [b]Periscope Games[/b] [img]https://clan.cloudflare.steamstatic.com/images//31533869/d0406d44e053f7a14d6b82372b4635ba3b4f071e.png[/img] [url=https://discord.gg/postscriptum][h2]JOIN THE DISCUSSION ON DISCORD[/h2][/url] [url=https://discord.gg/postscriptum][img]https://clan.cloudflare.steamstatic.com/images//31533869/56f7cdc6e90bafeb2232475613ab5e4e878d5ea1.png[/img][/url]