HOTFIX - Changelog V1.3.1
Author: OWI_Luna,
published 2 months ago,
[h2]Hotfix Changelog V1.3.1[/h2]
[h3]Vehicles[/h3]
[list]
[*] Fixed muzzle offset for the Jagdpanzer IV L48 late war
[*] Fixed Char B1 main gun being too powerful (reduced penetration to 58mm from 149mm)
[*] Fixed skinning on Sherman V
[*] Fixed incorrect material assignment on inside of Churchill Mk VII
[*] Fixed destruction of Sherman V crashing the game
[*] Fixed a rideable seat on the Pershing clipping into the tank
[*] Removed Cromwell Mk1 from medium decks and replaced with Cromwell Mk4
[*] Increased Cromwell max speed to 60kph (from 40kph)
[*] Reduced Firefly reload duration from 9 to 8s
[*] Reworked handling on several tanks (Somua S35, Renault R35, Char B1, both Churchills, Nashorn, Sturer Emil, Ostwind, Panzer 3F, Panzer 3G, Stug3A, Panzer 4G,Panzer 4H)
[/list]
[h3]Characters[/h3]
[list]
[*] Possible fix to characters lacking helmets
[/list]
[h3]Weapons[/h3]
[list]
[*] Set max zero on MP34 to 500m
[/list]
[h3]Level Design[/h3]
[list]
[*] Removed lines in the sky on maginot
[*] Fixed certain objectives on Utah (Invasion and Frontline) not destroyable/capturable
[*] Fixed collision box for vehicles on Utah landing craft to allow tanks to move
[*] Removed one possible first flag on Veghel Frontline (due to imbalance)
[*] Possible fix, for frontline so the redzone is consistent
[*] Removed static AT guns from the Arnhem Range deck spawners
[/list]
[h3]UI[/h3]
[list]
[*] Changed role icon for medic to black
[/list]
[h3]VFX[/h3]
[list]
[*] Fixed some 37mm shells not having shatted/ricochet impact FX
[*] Fixed Panzerwerfer smoke tanking FPS
[*] Fixed HEAT rifle grenade projectile missing impact effects on some surfaces
[/list]
[h3]SFX[/h3]
[list]
[*] Added conditional listening for tank coaxial reloading sounds to prevent being audible outside tanks
[*] Added conditional listening for tank smoke grenade reloading sounds to prevent being audible outside tanks
[*] Added conditional listening for Panzerwerfer reloading sounds to prevent them being audible outside the vehicle
[*] Fixed Panzerwerfer reload sound being audible from all distances
[*] Removed 3P reload sounds playing on all mortars
[/list]
[h3]Stability[/h3]
[list]
[*] Prevented older mods being played until updated (prevents crashes from old mod references)
[*] Fixed victory screen log spam (possible cause of server instability)
[*] Fixed tank wheels causing issues (rolling to NaN - causing possible server issues)
[/list]
[h3] Known Bugs[/h3]
[list]
[*] End Screens are sometimes broken
[*] Steering "Slippery" on some vehicles
[*] Armored section are shown while no armor tank spawners are there
[/list]