Hey guys! Today’s patch will focus on our first phase of character looks in 3 faction uniforms, facial and animation improvements. Along with it, several other fixes as you can check below. [h3]Wehrmacht 1944[/h3] [url=https://clan.cloudflare.steamstatic.com/images//31533869/f63593e7868d829e56c482423cd389e0b7b5270c.jpg][img]https://clan.cloudflare.steamstatic.com/images//31533869/f63593e7868d829e56c482423cd389e0b7b5270c.jpg[/img][/url] - Fixed off center legs and made officer trousers bigger - Added correct trousers with gaiters to the enlisted. - Added a rolled up sleeve tunic variant. - Corrected positions of breadbag, canteen, tin can, gas canister and zeltbahn to fit a non A-Frame loadout. - Added arm and shoulder patches - Added correct collar tabs to NCO's - Added eagle (without swastika) to uniform - Added new head meshes to characters and gave them a less baffled, more serious default look. - Added more role specific gear and insignias - Changed canteen cover to fur instead of cloth (cloth was used post 1950) - Gave uniforms a slightly more greenish tint to match historical references. - Slightly tweaked the colors of various gear to match historical references. - Added Iron Cross ribbon to NCO's and Officers [h3]1st Airborne[/h3] [url=https://clan.cloudflare.steamstatic.com/images//31533869/fc2ee8b59be66178e83231721dcc9f941ad58fd6.jpg][img]https://clan.cloudflare.steamstatic.com/images//31533869/fc2ee8b59be66178e83231721dcc9f941ad58fd6.jpg[/img][/url] - Adjusted the body proportions of the characters. - Fixed legs being offset. - Added correct Airborne patches. - Added some randomized head meshes. - Adjusted the Helmet netting texture. - Added a few more helmet variations. - Added the NCO rank arm patch. [h3]Polish 1st Independent Airborne[/h3] [url=https://clan.cloudflare.steamstatic.com/images//31533869/7adb8952f13737b2d438e4628d4bf669932a63d6.jpg][img]https://clan.cloudflare.steamstatic.com/images//31533869/7adb8952f13737b2d438e4628d4bf669932a63d6.jpg[/img][/url] - Added proper insignia to the helmet - Added Grey berets for commander and radioman [h3]Other visual changes:[/h3] [b][Visuals][/b] - Rigged new head meshes and added an idle animation [blinking/eye movement] and death pose [url=https://clan.cloudflare.steamstatic.com/images//31533869/6b2092a3f7b0b25a7b070e78774848280b6248c4.gif][img]https://clan.cloudflare.steamstatic.com/images//31533869/6b2092a3f7b0b25a7b070e78774848280b6248c4.gif[/img][/url] - Tweaked gore on head meshes - Changed K98k, Mp40 and g41 3p lowered animations - Character now tilts his head in 3p when freelooking right or left - Reduced some unnecessary high texture resolutions to help reduce stuttering [b][Coding][/b] - Added new method for character creation pipeline for Wehrmacht and 1st airborne. Will be expanded to other factions in the future. [b][Gameplay][/b] - Fixed spawn points at Dinant Church capzone on Dinant Offensive 03 - Fixed unlimited french vehicle spawners - Fixed ammo trailer wreck spawning at world 0,0,0 - Fixed movement animations not working with the repair tool - Fixed Velmolen Offensive 03 specialized vehicle spawner being inside barn - Fixed river in Best not damaging vehicles - Fixed french troops being able to walk and drive into german main on Dinant Offensive 02 - Fixed hedge collision in Doorwerth - Fixed some level design and building issues in Dinant - Fixed missing tank wreck collision in Stonne - Changed reload method for mortars to prevent spam (Press R to reload / Reload will reset if the player exits vehicle before finishing the reload) - Changed Springfield ADS blur - Changed wounded team members now represented by greyed out markers to non-medics on the minimap [url=http://postscriptumgame.com/roadmap][h3]ROADMAP[/h3][/url] [url=https://clan.cloudflare.steamstatic.com/images//31533869/280cca4eefdde5ab86016842a6b9c558b3cc5134.jpg][img]https://clan.cloudflare.steamstatic.com/images//31533869/280cca4eefdde5ab86016842a6b9c558b3cc5134.jpg[/img][/url] Sincerely, [b]Periscope Games[/b] [img]https://clan.cloudflare.steamstatic.com/images//31533869/d0406d44e053f7a14d6b82372b4635ba3b4f071e.png[/img]