Here is another update of our BETA! As usual, you can join the conversation on Discord and share your feedback and bugs: discord.gg/postscriptum -Gameplay: Rebalanced tank gameplay on some Oosterbeek layers (Firefly vs PZ.3 was an error) -Gameplay: Players will be slowed down when jumping in bushes -Gameplay: No freelook when binos are ADS -Gameplay: More stamina added. Water bonus regen faster -Gameplay: Crewmen can now heal/stop bleeding while in vehicles ("X" is default) -Gameplay: Tweaked damage value to tank from magnetic mines and TNT satchels -Gameplay: Bushes also play sounds when crossing them -Gameplay: G41 and G43 zoom a bit more -Add: Randomized spawn points location on defender's flag -Add: 500lb bomb sound -Fix: German smoke grenade weird collision behavior -Fix: Tweaked engine failure volume for more awareness on its status -Fix: Missing.50 cal texture on M3 Halftrack -Fix: Sight on .50 cal -Fix: Repair Station not repairing on Driel -Fix: Random music playing on startup -Fix: FOB emplacement limit (hedgehogs, barricades etc..) -Fix: Cromwell 3D track -Fix: Empty mortar rearming -Fix: Heelsum night lighting (S08) -Fix: Heelsum S03 wrong spawn removed -Fix: Panzer 3 missing wheel making it steer right -Fix: Suspension values tweaked on Stuart -Fix: Oosterbeek S03 misused flag -Fix: Removed Driel and Oosterbeek low quality minimap, can only be HD now -Fix: Changed Heelsum landscape material to be non tessellated to improve perf on AMD and mid end rig -Fix: British and German shovel are equal -Fix: British FOB model is now correct on unconstructed state -Dedicated Server: Updated MapConfig.cfg Cheers, [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31533869/435fe6f394b0be4f0a201a706f02950da6cd28c7.png[/img]