This is the 3rd patch issued so far. There are still a few bugs / issues, but we're working to improve the game into the state we want it to be in. Thanks to everyone who has reported bugs so far! [list] [*]Implemented "Speed Runner" mode that will skip most cutscenes, all tutorials, an drastically decrease the time spent in the exit sequence. You can find it under the "Input" options menu. [*]Added a "Restart Level" key action to instantly restart the current level. Default is "Backspace" [*]Fixed edge case where starting playback too soon may break the game until you restart. [*]When Speed Runner mode is enabled, the current level time and full run time (If you start on Sunrise) will display in the top right. [*]Added FOV Slider. Default is 60. [*]Adder VHS Post Processing Effect Intensity Slider. Default is 100. [*]Refactored Ingame timer code [*]Updated AutoSplitter data objects to use more accurate times [*]Few smaller bug fixes [/list]