2nd Post Launch Update!
Author: TopHATTwaffle,
published 3 months ago,
[list]
[*]Fixed keybinds resetting on level change
[*]Fixed grab buffering issue so grabbing cubes, mostly in Attleboro, feels much better
[*]Modifier keys don't count to load the next level
[*]Fixed issue where recording eraser would sometimes erase the wrong recording
[*]Fixed issue where hologram tether PFX would sometimes have the wrong color
[*]Fixed issue where ghosts could sometimes block the entire scene
[*]Fixed issue where you could create a new recording starting in another recording's hologram
[*]You can now pause in the exit sequence to allow for restarts of levels without returning to the main menu
[*]You can skip main menu animations / cut scenes with Escape
[*]Added support for AutoSplitter
[*]Update credits
[*]Added Discord Join button to main menu
[*]Added leaderboard link to main menu
[*]Updated Dewey Canyon visuals to lead the player more
[*]Fixed model clipping issue on Enhance Plus
[*]Fixed invalid light probes on Baby Lift
[*]Fixed clipping on Deckhouse Five
[*]Fixed exploit on Dragon Fire
[*]Adjusted collisions on laser grids
[/list]